A common thief joins a mythical god on a quest through Egypt.
"The battle for eternity begins"
Popularity
6.9
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User score
5.7 / 10
4,130 votes
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5 USER REVIEWS
Reno
7/14/2016
6 / 10
> A fight among the gods, for the Egyptian empire.
I like this director, but this is not his best work. I think the Hollywood fed up with Greek stuffs, now they're looking at the ancient Egypt. Where's the next stop? India? This film was not a bad idea. I liked the story, a mission based concept, but I did not like the CGI. Visually, it was okay, though those CGI characters felt like they're from sci-fi. I think they inspired by the ancient Egyptian arts. Other than that, this film is enjoyable.
At least I knew about Greek deities, I learnt a few words and names about Egypt mythology through this. Gerard Butler in a negative shade was good and the other actors too decent. I was not interested in this film, but now somewhat I enjoyed it, that mean they should stop it here, no sequel please.
I had no issue with the casting, it is a marketing strategy. You can't just put a new foreign face in front of the camera and make money out of it. Cinema itself means fake display. Age, skin, death, everything is fake. So people must learn to accept it similar to when a black, Malaysian or Indonesian man says he's a mooslim, but genetically he's not, just converted to.
Well composed stunt sequences, especially bloods with liquid gold, totally got the PG13. Least expected film of the year, but got entertained better. It got the mixed response and mostly negative feedback from the critics, but who knows you might have a good time like I did. So you could try it if you want in your free time, because it is not worth to spend your valuable time.
6/10
The illegitimate child of _Transformers: Revenge of the Fallen_ and _Marvel's Thor_. One that probably should have been aborted.
I could see _Gods of Egypt_ working in the "dumb fun" kind of way, if it hadn't been so bloated and overly long. As it stands, it has some very neat design choices... And that's it. That's all it has going for it. Not a single actor seems to care that they're in this movie, the digital effects are hit and miss at best, and the story is sillier than it had to be, yet not as entertaining as it could have been.
But yes. Some great designs.
_Final rating:★★ - Had some things that appeal to me, but a poor finished product._
Fantasy is very difficult to get right in films. Audience resistance is quite high, especially when it involves characters with difficult-to-remember names or diverse place names. Relating to a fantasy world of beasts and magic is often tricky for audiences who may prefer grounded, realistic drama. There are exceptions though – the worlds of Star Wars and Lord of the Rings captured public imaginations and the complex mass of stories and themes in Game of Thrones also attracted an audience.
This fear of fantasy seems to have informed a slightly tentative approach in the writing and direction of Gods of Egypt. There are plenty of fantastic creatures present ranging from giant, vicious snake like creatures to Minotaurs in all but name, and an array of Egyptian gods. However, there has been avoidance of any of the cod Shakespearean dialogue that often permeates works of this type and an emphasis more upon realistic dialogue. This creates a needless tension between the intensity of the innovative visuals and the prosaic words dropping from the actors, a tension that is never resolved as the linear story progresses forwards but never upwards.
The pleasures with this film arise mostly from the intensity of the visual experience. Every environment has been precisely designed, full of colour and dimension, looking very different from the landscapes seen in past films based on myth and history. The benefit of this is that there is always something to attract the eye, from great sky barges to rainbow lit waterfalls and massive monuments. Like all Alex Proyas’ films the visual ideas add weight and substance that the scripting sometimes fails to.
It is however that narrative which brings the film down with a series of very deliberate events extrapolated in excessive detail, burdened by actors who at times look deathly uncomfortable in their roles. Only Geoffrey Rush, in a small but notable part, really excels with so many of the others not able to bring life to the dialogue as they intone in front of ever present green screens.
In the end it is a pity that such a wonderfully conceived world at the visual level could not have been combined with a compelling story and acting.